Loading the map…

Publishing of computer games · Bristol

Sjintech

Sjintech Ltd

ActiveLatest figures: 2025Abridged accountsCompany only13 years on the register

Private limited company registered in Bristol, classed under “Publishing of computer games” and 3 other activities.

Headline figures

FY to Mar 2025 · Company only

Turnover

For subscribers

Profit after tax

—

Not filed: small-company exemption

Net assets

For subscribers

Cash

For subscribers

Employees

For subscribers

What the numbers say

2 findings from the figures, in plain English

Written by rules from the figures on this page. Not a forecast or a credit opinion.

History

Pro
£20212022202320242025
Profit after tax—
Turnover
Net assets
Cash
Employees

Every figure for all 5 years

“—” means we did not find the figure in a source; it is never filled with an estimate.

Balance sheet and ratios

From the filed balance sheets · £

Balance sheet2022202320242025
Fixed assets
Current assets
Creditors due within a year
Net current assets
Net assets
Ratios
Current ratioCurrent assets for every £1 owed within a year
Creditors to assetsEverything owed to creditors as a share of fixed plus current assets

5 balance-sheet lines and 2 ratios, every year

A ratio appears only for years where every line it needs was filed. Lines are as tagged in the accounts; nothing is added up or estimated.

Questions people ask

›What does Sjintech do?

Private limited company registered in Bristol, classed under “Publishing of computer games” and 3 other activities.

›How much turnover does Sjintech make?

Answered in the full report

›Is Sjintech profitable?

Sjintech's profit isn't public: small companies may file without a profit and loss account.

›How many people work at Sjintech?

Answered in the full report

›Where is Sjintech based?

Its registered office is 33 33 Holmesdale Road, Bristol, BS3 4QN, in Bristol.

›When was Sjintech founded?

Sjintech Ltd was incorporated on 11 December 2012.

›Is Sjintech still trading?

The register lists Sjintech Ltd as active.